Monday, 16 December 2013

Rendering

Finally finished rendering my animation in Maya. It only took forever… Following a course on digital tutors I learnt about using render layers so that I could save different settings to different layers and render out only what I needed on each layer. This means I now have separate renders for my lighting, shadows, reflections, ambient occlusions and general beauty passes which I can import into After Effects and tweak them individually depending on what needs adjusted. In this image I have the ambient occlusion, diffuse colour with shadows, indirect lighting and specular lighting for the robot. How much use I'll get out of these I'm not sure but I need them to make my breakdown video anyway


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